Domains

Note: For convenience all clerical domains not found in either the PHB or Forgotten Realms Campaign Setting are reprinted below, with appropriate credit.



Disease
(Source: Evil)
Deity: The Shade
Granted Power: Immunity to all natural diseases. In addition, you may add your spell-caster level to any saving throw against magical diseases.

Disease Domain Spells
  1. Curse water
  2. Inflict moderate wounds
  3. Contagion
  4. Poison
  5. Slay living
  6. Circle of death
  7. Destruction
  8. Horrid wilting
  9. Energy drain

Distraction
(Source: Akrasia: Thief of Time)
Deity: Akrasia
Granted Power: Once per day the cleric may convince a character to take a course of action that he is already seriously considering. A Will save against a DC of 10 + cleric level + cleric's Charisma modifier negates, but this save should be subject to a penalty of between -2 and -10, depending on how seriously the character is thinking about the action. If a penalty of at least -2 seems inappropriate, the character is not considering the option sufficiently seriously for the power to work.

Distraction Domain Spells
  1. Indolence  (p. 27)
  2. Enthrall
  3. Bestow Curse
  4. Fascination  (p. 27)
  5. Steal Action (p. 27)
  6. Unwill  (p. 28)
  7. Akrasia's Blessing (p. 27)
  8. Depth of Triviality (p. 27)
  9. Steal Time (p. 27)

Knowledge
(Source: Player's Handbook)
Deities: Ras'Tan, Triste
Granted Power: Clerics choosing the Knowledge Domain receive a free Skill Focus in the knowledge skill of their choice.

    Time
    (Source: The Tide of Years)
    Deities: Hendel, Ras'Tan
    Granted Power: Clerics choosing the Time Domain cast time spells at +1 caster level.

    Time Domain Spells
    1. True Strike
    2. Haste
    3. Slow
    4. Scry the Ages (p. 10)
    5. Hastening of Age (p. 11)
    6. Mass Haste
    7. Wellspring of Youth (p. 12)
    8. Time Stop
    9. Temporal Stasis

    Tyranny
    (Source: Forgotten Realms Campaign Setting)
    Deities: Brand, Nailo
    Granted Power: Add +2 to the saving throw DC of any compulsion spell you cast.

    Tyranny Domain Spells
    1. Command
    2. Enthrall
    3. Dicern lies
    4. Fear
    5. Greater command
    6. Geas/quest
    7. Bigby's grasping hand
    8. Mass Charm
    9. Dominate Monster