Gnolls: With the civilization of the orcs, ogres, goblins, and hobgoblins different creatures are needed to fill their places on encounter tables and the worlds ecology. On Suelo Gnolls are as common in most of the world's regions as orcs and hobgoblins combined in other worlds.
Kobolds: Never considered goblinoids by their Suelon brethren, a stance supported by their obvious reptilian heritage, these little beasts were excluded from the formation of the Divine Empire of Yur. Suelon kobolds behave much the same as their offworld cousins. Tribes are often subjugated by oni and gnolls, or slavishly devoted to one of their draconic ancestors.
Ancient lore from the Oran Empire and later sources reveal that their may once have been nearly a score of tarrasques, at least a dozen remain. Unfortunately their current whereabouts are unknown. The ancient records give names to each of the great tarrasques. The whereabouts of only two of the titans are currently known. Earth-Shaker is asleep on the continent of Sinia; and Night-Bringer is nearing the end of it's main activity cycle on the islands near Arizon's South-East coast. Persistent rumors from the Illithid lands in Southern Gondwania lead sages to believe that The Devourer may have recently awakened there, but little hard evidence has been found.
What is known is that the average Suelon tarrasque is twice as powerful
as the beast found on other worlds. Those beasts, known to the sages of
Dragonhome as lesser tarrasques, are the spawn of the Suelon Brood-Mother.
The greatest of the tarrasques, Doom, is believed to be invulnerable and
hasn't been seen on the surface since the fall of the Ceruleans 20 millenia
ago. Following is a table which lists the names, status, and distinguishing
characteristics of the known greater tarrasques.
| Name | Status | Special |
| Doom | Alive | Quadruple Strength |
| Earth-Shaker | Alive | |
| Night-Bringer | Alive | Brings Death |
| Hell-Wrath | Alive | Fiendish |
| The Devourer | Alive | |
| The Annihilator | Alive | |
| Sky-Destroyer | Deceased | |
| Sea-Opener | Deceased | |
| Darklight | Undead | Vampiric |
| Catastrophe & Cataclysm | Alive | Twins |
| Inferno-Begetter | Alive | Brings Flame |
| Hurricane | Alive | Brings Storms |
| Arctic-Fury | Alive | Cold |
| Thunder-Father | Deceased | |
| Apocalypse | Deceased | |
| Armageddon | Deceased | |
| Ragnarok | Alive | Celestial |
| King-Slayer | Deceased | |
| Brood-Mother | Alive | Reproduces |
Merrow and Aqualfar stay near to the shores, and rarely travel the deep ocean except for the short trip between southern Yur and northern Arizon, so the true depths of the sea, and the ruins depostited their at close of the Giant Wars, remain unexplored.
| Roll | Percentage (%) | Frequency |
| 3 | 0.1 | Very Rare |
| 4 | 0.3 | Very Rare |
| 5 | 0.6 | Very Rare |
| 6 | 1.0 | Rare |
| 7 | 1.6 | Rare |
| 8 | 2.2 | Rare |
| 9 | 2.9 | Uncommon |
| 10 | 3.8 | Uncommon |
| 11 | 4.6 | Uncommon |
| 12 | 5.4 | Common |
| 13 | 6.1 | Common |
| 14 | 6.8 | Common |
| 15 | 7.2 | Common |
| 16 | 7.4 | Common |
| 17 | 7.4 | Common |
| 18 | 7.2 | Common |
| 19 | 6.8 | Common |
| 20 | 6.1 | Common |
| 21 | 5.4 | Common |
| 22 | 4.6 | Uncommon |
| 23 | 3.8 | Uncommon |
| 24 | 2.9 | Uncommon |
| 25 | 2.2 | Rare |
| 26 | 1.6 | Rare |
| 27 | 1.0 | Rare |
| 28 | 0.6 | Very Rare |
| 29 | 0.3 | Very Rare |
| 30 | 0.1 | Very Rare |